11 March 2017

glitch pack

Continuing the concept started with this, made a pack of filters that adds in a glitchy look -on a test image made with the frog clipart from glitch (the game).
Morphology primitives are used to make turbulences blocky, and they are used to displace the rgb channels of the source. Doesn't look very random, but as always there is space for improvement. Way to iterate.

svg source